I started getting this error after using 3.2.1 and trying to build and run on my device w debug.
I found a few posts around describing ways to fix it, but this fixed it quick and easy for me (thanks MacHackShack.com)…
In Xcode, choose “Executables” from the project hierarchy. Click your project executable then press Command-I. Choose the General tab and set the working directory to “Build Products directory”.
UPDATE: It looks like it’s a known issue:
Changing an iPhone Executable’s working directory from “Build Products directory” may cause the application not to install properly with the error message “The Info.plist for application at (null) specifies a CFBundleExecutable of (null), which does not exist.”
So I guess this setting was fine before and while the setting didn’t change, a bug was introduced that doesn’t handle the setting anymore.
Excellent. This worked for me too.
Thanks
Thanks so much! Saved my life.
Worked like a charm. Tried many other “fixes” but yours was the only one that worked. Thanks for sharing your knowledge!
-Ashley
perfect, thank you!
Indeed, other fixes didn’t work but this fixed it instantly.
Thanks!
Yes, this fixed it for me also. But I’m still left wondering why this happened.
yey! 😀
Thank U!
Big thanks! I don’t know what happened, though. How did it get broken?
See the post – I updated it as to why this started happening. Apparently there’s a bug in the new version of Xcode that doesn’t handle that setting as it was before.
Thanks for you time to add to the forums. worked for me
Thanks very much for posting this, it saved me a huge amount of time, this is very much appreciated.
Please keep sharing.
Great thanks.
You are a star!
Thanks for the information, this fixed my issue too.
Thanks, dude. That fixed it!
Yep, fixed me here, too. You rock.
Thanks. It works well..
+1 that worked.
Worked! Thanks!
Thanks! Saved hours of debugging!
Thank you so much — saved my bacon.
thanks so much! my iphone is even faster now!!!
Thank you!
This worked fine for me. Thanks very.
hey this did not solve my problem.I still get
The Info.plist for application at specifies a CFBundleExecutable of , which does not exist.
My project was working until my bos duplicated it and saved as a separate location from xcode.Then the registerMonomodules.o give 4 build errors while linking. its calling facebooklogin,facebooklogout related files for which I have given the path in env variables.
Also the project had 22source files compiling and slowly it become 13 then 10 now.
What is happening .what did I not try so far?Any help is appreciated.
Sorry, all I know is what I posted. Check out the forums linked to in the post and hopefull that will help.
Great, it worked for me..