360|iDev the Premier iPhone developer conference in the world!

I’m a big fan of 360iDev…     WHEN: Late Summer 2011 WHERE: Denver, CO How Much? $599 (That includes hands-on Pre-Conference training Sunday, and 3 days of awesome content) of course, the “Faithful” ticket is available now for just $299! When it comes to 360|iDev it’s important to know the following. What to bring: Read more about 360|iDev the Premier iPhone developer conference in the world![…]

Recipe: Automatic Version Number, Build Number & Build Date Handling | MacIndie

I found this helpful “recipe” for setting up automatic build versioning in Xcode… Dealing with build and version numbers in applications whether for Desktop MacOSX or iPhone applications always seems like a bit of a black art, here’s the short version of how to set up a consistent and maintainable system for dealing with version Read more about Recipe: Automatic Version Number, Build Number & Build Date Handling | MacIndie[…]

ASIHTTPRequest example code – All-Seeing Interactive

    I roll my own for most URL/HTTP communication, but I hadn’t messed w/ multipart image posts in a while. I found the class I wrote a while back (based on this) but wanted to try ASIHTTPRequest. Their doco is well put together and it’s fairly easy to implement… To send POST data in Read more about ASIHTTPRequest example code – All-Seeing Interactive[…]

Particle Designer

In doing research for a project, Ray Wenderlich told me about the particle designer…     Create stunning visual effects for your latest game by customizing every aspect of your particle emitters. via Particle Designer.

iPhone Apps on The Big Bang Theory

I just watched on hulu the iPhone app episode of The Big Bang Theory – pretty funny stuff. But I kept hoping they’d talk more about the app and show the whiteboard more. 🙂 Read more about the episode and the consultant they used: iPhone Apps on The Big Bang Theory « Ironwolf.

Compiling MGTwitterEngine for the iPhone using Xcode » wonderful world of programming

Surprisingly there are not a lot of options for Objective-C Twitter libraries. In fact there are exactly two options: MGTwitterEngine and Canary (which is actually a “full-fledged client”). The choice looks clear, use MGTwitterEngine or deal with XML directly (yuck!). MGTwitterEngine does not implement the entire Twitter API but it does implement the most important Read more about Compiling MGTwitterEngine for the iPhone using Xcode » wonderful world of programming[…]

facebook/facebook-ios-sdk – GitHub

facebook/facebook-ios-sdk – GitHub. I’m checking out this SDK for Facebook integration for an app. In starting it up, it launched Safari to do the authorization, but then got an error when trying to go back to the app (though I setup the appid as it directed). I found this post in the issues and tried Read more about facebook/facebook-ios-sdk – GitHub[…]